Abandonware DOS title

Chip's Challenge

Chip's Challenge is an abandoned top-down puzzle game designed by Chuck Sommerville, developed and released by Epyx in 1991. Chip's Challenge was released on DOS, Windows 3.x and many other home computers such as Atari ST, Amiga, C64, ZX Spectrum and Amstrad CPC.
Windows 3.x classic award
Chip's Challenge screenshot
chips-challenge-win3-01.jpg - Windows 3.x
chipschallenge-1.jpg - DOS
chipschallenge-2.jpg - DOS
chipschallenge-3.jpg - DOS
chips-challenge-win3-02.jpg - Windows 3.x
chips-challenge-win3-03.jpg - Windows 3.x
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Game modes:
single-player
abandonware
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Platforms
DOS, Windows 3.x
Rating
4.27 / 5.00 (425 votes)

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Chip's Challenge abandonware downloads

Do you have trouble running this game on Windows? Read this guide.

Games developed for Windows 3.x can't run on recent Windows systems. You need a Virtual Machine to run this game properly.

Retro gamer collector's corner:

Chip's Challenge was later ported to several other systems and was included in the Windows 3.1 bundle Microsoft Entertainment Pack 4 (1991), and the Windows version of the Best of Microsoft Entertainment Pack (1995).

The above text is licensed under the GNU Free Documentation License. This text is based on this Wikipedia article.

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More information on Chip's Challenge

Status: abandonware
Input: joystick, mouse, keyboard
Distributed on: 3,5 floppy disk, 5,25 floppy disk
Also published for: Atari Lynx, Atari ST, Amiga, C64, ZX Spectrum, Amstrad CPC
Abandonware DOS views: 45664

Comments

  • Gabbie 01/11/2020 05:58
    I used to play this a lot in my mother's office, wow I can't believe I found it after 20 years. I love this game I really had lots of fun with it wow the memories.
  • MarkTheMorose 03/08/2019 14:56
    A very neat little puzzle game. I first enjoyed it where it began life, on the Atari Lynx hand-held. The video shown is for the DOS version, and while graphically more faithful to the Lynx original, the PC speaker really mangles the music! The Windows version doesn't have the smooth scrolling of either version, having a 'tile-based' scroll, effectively jumping a tile at a time. A bit off-putting if you're used to the original, but it doesn't affect the gameplay, the puzzles are still puzzling.
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