Beyond Divinity is an action RPG developed by Larian Studios and released in 2004 as the direct sequel to Divine Divinity. It builds on its predecessor’s isometric, real-time combat and party-based exploration. You play as a paladin named Saint Fyodor, bound against his will to a necromancer called Lokien. An ancient ritual links your souls together, forcing you to share both strengths and weaknesses. Beyond Divinity’s core mechanic is the “soul link”: you switch at will between Fyodor (melee and defense-oriented) and Lokien (spellcaster with necromantic powers).
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