Space Quest 2: Vohaul's Revenge is adventure game designed by Mark Crowe, Scott Murphy, developed by Sierra On-Line and released by Sierra On-Line in 1987. Space Quest 2: Vohaul's Revenge runs on DOS.
Space Quest 2: Vohaul's Revenge is part of the Space Quest game series.
The GoG version uses ScummVM. Any game that's not made by LucasArts, that is, any game that has any hint of simulation - NPCs going around, reacting to your actions, any game in which it matters where you step and when you do stuff, any game that has more conditions and consequences than a LucasArts game, has a high chance to have newly introduced game breaking bugs like broken scripts that don't trigger and can have its systems broken by the ScummVM ports. This is especially true for Lure Of The Temptress (broken NPC pathfinding), but it's also true for Larry 1 (broken scene in the store) and Space Quest 1 (broken events in the desert) even if the new showstopper bugs there are rarely triggered. By removing the DOS originals from abandonware sites you're removing the last chance of people to experience these games in their original form. I'm all for the developers getting their deserved money but in this case we have this amateur hobby project ScummVM terribly ruining our games.
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