Star Trek: Starfleet Command (1999, Windows XP) is a dream come true for anyone who memorized warp core schematics. It’s a tactical space combat simulator that rewards patience, planning, and nerves of steel. You command starships in battles that play out like chess at warp speed — every subsystem, weapon, and shield angle counts. The visuals are surprisingly slick for the time, and the sound effects make you feel like you’re in the captain’s chair. It’s complex, yes, but that’s part of the charm. This is Star Trek for the tacticians, not the tourists.
Starfleet Command, and it's sequel Starfleet Command: Empire at War always felt like unfinished games to me. After the blockbuster success of Star Trek 25th Anniversary we gamers were ready to buy anything with Star Trek on the box. However once you figured out how to play, there really wasn't much to do. They tried to take a social card game and turn it into a single player video game. It just didn't work very well. However, the modern MMO "Star Trek Online" borrows heavily from the combat model of this game. The lineage is very obvious. I much enjoyed the MMO as it added a very much needed story arcs.
Write a comment Have you ever played Star Trek: Starfleet Command? Did you like it? Did you hate it? Write something about it: share your experience, give us hints on how to properly run this game or simply say how much you loved it.
You may also like...
These are some of the abandoned games similar to Star Trek: Starfleet Command in some way.