Games made with the 3D Realms Build engine
The Build engine is a game engine that was developed by Ken Silverman in the early 1990s. It is known for being the engine used in several popular first-person shooter (FPS) games from that era. The Build engine powered games that featured a combination of 2D sprites for characters and objects and 3D environments.
One of the most notable games that used the Build engine is Duke Nukem 3D, released in 1996. Duke Nukem 3D was a groundbreaking game at the time, featuring interactive environments, multiplayer capabilities, and a humorous and irreverent tone. The Build engine also powered other games like Shadow Warrior and Blood.
One of the most notable games that used the Build engine is Duke Nukem 3D, released in 1996. Duke Nukem 3D was a groundbreaking game at the time, featuring interactive environments, multiplayer capabilities, and a humorous and irreverent tone. The Build engine also powered other games like Shadow Warrior and Blood.
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Blood
DOS1997protected Monolith Productions
Duke Nukem 3D
DOS1996protecteddemo 3d Realms
Duke Nukem 3D is a classic first-person shooter that was developed by 3D Realms (formerly known as Apogee Software) and published by GT Interactive. It was released in 1996 for MS-DOS and later for various other platforms, including Windows, Mac OS, and gaming consoles.
Powerslave
DOS1996 Playmates Interactive Entertainment
Redneck Rampage
DOS1997protected Xatrix Entertainment
Shadow Warrior
DOS1997protected 3d Realms
William Shatner's TekWar
DOS1995 Capstone
Witchaven
DOSWindows XP/98/951995protected Capstone
Witchaven is an abandoned fantasy first-person shooter (or "slasher", since you'll wield melee weapons) developed by Capstone and released by IntraCorp in 1995 for DOS and Windows. Witchaven includes RPG elements such as experience and leveling your character but it's primarily an action game with swords and spells.
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