Games with grid-based movement
Grid-based movement in video games refers to a movement system where characters or objects can only move along a predefined grid or set of discrete positions. The game world is divided into a grid, composed of squares or tiles, and the movement is typically restricted to the cardinal directions (up, down, left, and right).
Grid-based movement has been widely used in various types of games, including turn-based strategy games, role-playing games (RPGs), and tactical games. This movement system allows for precise positioning and strategic planning, as the player must consider the grid layout and plan their movements accordingly.
One of the advantages of grid-based movement is that it simplifies navigation and collision detection, as the game engine can easily determine valid movement paths and detect collisions with other objects on the grid.