Interactive Achievement Awards - 1998
The Interactive Achievement Awards (IAAs), now known as the D.I.C.E. Awards, are an annual ceremony that celebrates exceptional accomplishments in the video game industry. Established by the Academy of Interactive Arts & Sciences (AIAS) in 1998, the IAAs recognize excellence across various aspects of gaming, including game design, art direction, sound design, storytelling, and gameplay mechanics.
In addition to these categories, the awards also honor individual contributions such as voice acting, music composition, and direction. The winners are selected through votes cast by members of the AIAS, comprising professionals from across the gaming industry.
The awards ceremony takes place during the D.I.C.E. Summit, an annual conference for professionals in the interactive entertainment sector. D.I.C.E., which stands for "Design, Innovate, Communicate, Entertain," provides a forum for industry leaders to discuss and exchange insights on the evolving landscape of gaming.
- 1998
- Baldur's Gate Role-Playing Game of the Year
- FIFA 99 Sports Game of the Year
- Gran Turismo Racing Game of the Year
- Grim Fandango Adventure Game of the Year
- Half-Life Action Game of the Year
- Sid Meier's Alpha Centauri Simulation/Strategy Game of the Year
- The Legend of Zelda: Ocarina of Time Game of the YearNintendo 64
- Ultima Online: The Second Age Massively Multiplayer Game of the Year
- WCW/nWo Revenge Fighting Game
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