God games
A god game is a genre of video games where the player assumes the role of a deity or god and has control over various aspects of the game world. In these games, players typically have god-like powers and influence over the environment, characters, and events within the game. The genre is characterized by its focus on simulation, strategy, and management elements.
God games typically involve managing or influencing the inhabitants of the game world, whether they are virtual people, creatures, or civilizations. Many god games offer a sandbox mode where players can experiment and create without specific objectives or limitations.
God games typically involve managing or influencing the inhabitants of the game world, whether they are virtual people, creatures, or civilizations. Many god games offer a sandbox mode where players can experiment and create without specific objectives or limitations.
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Afterlife
DOSWindows XP/98/95LinuxMac OS1996protected3.7/5 LucasArts
Afterlife is a simulation strategy game developed and published by LucasArts. It was released in 1996 for Microsoft Windows and later made available on other platforms. The game was designed by Michael Stemmle and was known for its unique take on the simulation genre.Afterlife puts players in the role of a semi-divine being responsible for developi...
Black & White
Windows XP/98/9520013.7/5 LionHead Studios
Black & White is a strategy god simulation video game developed by Lionhead Studios and published by Electronic Arts in 2001 for Microsoft Windows and later for other platforms. In Black & White players take on the role of a deity who must guide and nurture a civilization of worshippers on a series of islands. The central objective of the g...
Dungeon Keeper
DOSWindows XP/98/95Mac OS1997protected4.1/5 Electronic Arts
Dungeon Keeper 2
Windows XP/98/95Mac OS1997protected4/5 Bullfrog
Dungeon Keeper 3: War for the Overworld
Windows 10/112000canceled3.9/5 Bullfrog
Dungeon Keeper 3 was a cancelled dungeon management strategy game being developed by Bullfrog that was never released. Dungeon Keeper 3 was cancelled in 2000 and the Dungeon Keeper franchise ended without a third chapter.
Mega lo Mania
DOS19924.2/5 Sensible Software
Mega lo Mania, also known as Mega-Lo-Mania: The Battle for Elysium in some regions, is a real-time strategy (RTS) video game developed by Sensible Software and published by Image Works. It was originally released in 1991 for various platforms, including the Amiga, Atari ST, MS-DOS, and later on other systems like the Sega Genesis (Mega Drive). The ...
Populous
DOS19893.9/5 Bullfrog
Populous is an abandoned strategy game designed by the video game celebrity Peter Molyneux, developed by Bullfrog. Populous was released by Electronic Arts in 1989 for DOS and for a long list of other 16-bit and 8-bit systems, both console and PCs. Populos is a really unique game: it gave the name to the the whole god-game genre since, well, in the...
Populous 2: Trials of the Olympian Gods
DOSMac OS1993protected4.2/5 Bullfrog
Populous 2: Trials of the Olympian Gods is an old sandbox strategy god-game. As the title suggests, the setting is more of less ancient Greek mythology and you're a god (hence the god-game label). Populous 2 is the sequel of the much acclaimed Populous, designed by Peter Molineaux. Populous 2 was developed by Bullfrog and published by Electronic Ar...
Populous: The Beginning
Windows XP/98/951998protected4.1/5 Bullfrog
Powermonger
DOS19923.9/5 Bullfrog
Powermonger is a real-time strategy game where the player must defeat opponents by conquering towns and tipping the balance of power in their favor. Success requires giving orders to soldiers and captains, as well as accumulating enough resources (such as food and equipment) to survive and ultimately win.
SimEarth
DOSWindows 3.x19904.2/5 Maxis
SimEarth is a simulation in which you can shape and mold a planet in almost every way you can imagine. In SimEarth our planet is simulated as a whole: life, climate, atmosphere are all aspects of a single Gaia-like Earth. SimEarth can be played in two modes: game and experimental. In game mode, you have to to develop (and preserve) Earth with limit...
SimLife
DOSMac OSWindows 3.x19924/5 Maxis
SimLife is an abandoned simulation game focused on managing a ecosystems and experimenting with genetics. SimLife was designed by Ken Karakotsios, developed and released by Maxis in 1992 for DOS and later also published for Macintosh, Amiga, Windows 3.x and Amiga.
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